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分析《暗黑破坏神3》故事设计的失败之处(2)

2012-07-30 21:25  四川在线

相比之下《暗黑破坏神2》的结局较为完整。在玩家打败暗黑破坏神后局部点便完成了,而解决太阳神并拯救世界的元点则留给了之后的扩展内容。如此的设置在《暗黑破坏神2》中非常合适,因为在整个游戏过程中玩家的主要任务便是击败暗黑破坏神,并且所有情节点也是围绕着这一点而展开。

但是在《暗黑破坏神3》中所有的点都未得到合理的解释。而如果作者愿意将它们当成游戏的局部点的话,问题也将得到解决。

4.Leah的结局以及女性代表

Leah(from goodfon.com)

Leah(from goodfon.com)

Leah应该算是暴雪最大的情节点:她出现在整个故事的所有过场动画及故事的下一章节。但是Leah的角色发展却永远不会超越游戏中的对象。她只能在游戏中使用一把钥匙去打开下一个游戏章节。

即使与Leah进行对话我们也不会将其当成游戏角色看待,我们只会认为她只是在不断阐述过去的事件以及自己如何不相信现实情况。而我们在游戏最后发现其实Leah是暗黑破坏神的女儿这一事实也并不重要,因为她已经被暗黑破坏神所控制并斩断了自己今后的发展。

所有的这些点便是该游戏另一个糟糕故事安排的表现:引入一个女性角色只是想要表达女性角色的存在罢了。也就是说Leah在游戏中的存在毫无意义,我们可以随便用任何魔法对象取代她(如黑灵石)。而《星际争霸》中的Kerrigan则是一个非常 的角色设计,并且最终成为了《星际争霸》主题中的关键点。

Leah设置存在的另一大问题便是违背了《暗黑破坏神》的宇宙主题:堕落。游戏的背景以及之前的游戏都是关于好人遭到侵蚀而衍生出了邪恶力量,包括Leoric,Tal Rasha,黑暗流浪者以及《暗黑破坏神1》中的盗贼。让玩家根据占有物选择从“善良”转变成“邪恶”却是一种糟糕的讲故事方式。

如果Leah在游戏过程中变坏了并背叛了团体,而不是由她妈妈颁布一个酝酿多年的计划,那么游戏是否会更有深度?更重要的是设计师便能够因此创造一个新的威胁而不只是引入另一种形式的暗黑破坏神。

不管是新图像引擎还是平台都不能够取代故事发展在游戏中的意义。就像我上述所提到的,一个 的故事虽然不能拯救一款糟糕的游戏,但是它却能够提升游戏质量并使它成为经典。(本文为游戏邦/gamerboom.com编译,拒绝任何不保留版权的转载,如需转载请联系:游戏邦

Bad Story Writing in Games: Featuring Diablo 3

Josh Bycer

Story writing is an art-form in and of itself, and one area where most games falter. Personally, I always prefer great gameplay over a great story. But a game with an amazing story can turn a good game, into an excellent one. With all the time spent playing Diablo 3, I had a chance to examine the story and in my opinion it doesn’t compare to Diablo 2.

Diablo 3 featured several problems that are inherent of bad story telling in general. Now, Diablo 3 isn’t the only game that has made these mistakes, but it’s the most recent one and a game I’m sure a lot of people have played. Of course, what follows is open season for spoilers so if you haven’t played Diablo 3 yet, you may want to avoid reading this.

1. Faulty World Logic:

One of the biggest challenges when creating a fantasy setting is defining the rules of the world. In a real world setting, the writer already has this taken care of. But a misconception is that just because the world is based in fantasy that things don’t have to make sense.

If in the first 10 minutes the story declares that only Orcs can use magic, then having every single race cast spells two hours in is an example of lazy writing. One of the hallmarks of a great writer is being able to create a universe or setting that stays consistent in the rules established.

Each Harry Potter movie did a good job in showing how the world works. By taking place in Hogwarts, it allows both the main characters and the audience to see firsthand the rules of the setting. How potions work, spells are cast and the laws of the society for example.

Now, setting up world logic doesn’t mean you have to explain how everything works to the audience, only the relevant parts matter. For example, I’m a huge fan of the works of Miyazaki and one area that his movies excel in, is the setting. Each movie takes place in a completely unique setting with its own rules, laws and people. The stories never truly explain how the entire world works, only the parts that fit into the narrative and character’s lives.

In Howl’s Moving Castle, Howl knows a number of people from before the events of the movie, but the audience is never told just exactly how he knows these people. Instead, we find out their motivations for how they respond to Howl in the present and how it affects the world.

With that said we can turn out attention to Diablo 3 for this point. The problems with Diablo 3 are that the logic of the world is never really explained or fits with the narrative.

First off, it’s never explained why returning enemies: The Butcher, Izual, and The Skeleton King were brought back to life after being defeated in previous games. Diablo gets a pass for being reborn in Leah’s body, but it’s to our understanding that once a demon is killed, they’re gone for good.

Speaking about the Skeleton King, his whole appearance in Diablo 3 is full of plot holes. Why is he a ghost for the first encounter? What happened to the person he cursed? And why is the crown so important to defeating him?

[责任编辑:毛青青]
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